{"id":426,"date":"2021-04-04T18:54:13","date_gmt":"2021-04-04T18:54:13","guid":{"rendered":"https:\/\/diceglory.com\/?p=426"},"modified":"2021-04-07T20:56:38","modified_gmt":"2021-04-07T20:56:38","slug":"eldritch-horror-rules","status":"publish","type":"post","link":"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/","title":{"rendered":"How to Play Eldritch Horror: Rules and Setup the Game"},"content":{"rendered":"<p>Eldritch Horror is a mysterious and exciting cooperative board game for 2-8 players, where each player is given the role of an investigator working to stop the Ancient One from covering the world in a blanket of darkness, chaos, and dismay.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-488\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/03\/horr1.jpg\" alt=\"\" width=\"853\" height=\"412\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/03\/horr1.jpg 853w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/03\/horr1-300x145.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/03\/horr1-768x371.jpg 768w\" sizes=\"auto, (max-width: 853px) 100vw, 853px\" \/><\/p>\n<p>Players will have to face a series of complicated mysteries, challenges, and threats, which in turn earn them useful trinkets and spells that they may later use to defeat the Ancient One and its army of monsters. <!--more--><\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_1 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-69e4e58e8d254\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewbox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewbox=\"0 0 24 24\" version=\"1.2\" baseprofile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-69e4e58e8d254\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Winning_or_Losing_the_Game\" >Vincere (o perdere) la partita<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Investigator_Overview\" >Panoramica dello sperimentatore<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#The_Three_Game_Phases\" >Le tre fasi di gioco<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Action_Phase\" >Fase di azione<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Travel\" >Travel<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Prepare_for_Travel\" >Prepare for Travel<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Rest\" >Rest<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Trade\" >Trade<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Acquire_Assets\" >Acquire Assets<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Component_Actions\" >Component Actions<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Encounter_Phase\" >Fase di incontro<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#General_Encounters\" >General Encounters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Location_and_Token_Encounters\" >Location and Token Encounters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Combat_Encounters\" >Combat Encounters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Lets_Talk_About_Monsters\" >Let\u2019s Talk About Monsters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Defeated_and_Devoured_Investigators\" >Defeated and Devoured Investigators<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Mythos_Phase\" >Fase Mythos<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Setting_Up_the_Game\" >Impostazione del gioco<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_1\" >Passo 1<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_2\" >Passo 2<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_3\" >Passo 3<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_4\" >Passo 4<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_5\" >Step 5<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_6\" >Step 6<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_7\" >Step 7<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_8\" >Step 8<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#Step_9\" >Step 9<\/a><\/li><\/ul><\/li><\/ul><\/nav><\/div>\n<h2><span class=\"ez-toc-section\" id=\"Winning_or_Losing_the_Game\"><\/span>Vincere (o perdere) la partita<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>There are several ways to win (or lose) a game<\/p>\n<p>If you and your teammates solve 3 mysteries before the Ancient One is awakened, then you win the game. However, if the Doom token manages to reach the \u201cZero\u201d space on your Doom tracker, the Ancient One is spawned and you\u2019ll have to deal with the consequences listed on the back of the Ancient One\u2019s card.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-551\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom1.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom1.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom1-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom1-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Most Ancient Ones have a \u201cFinal Mystery\u201d for you to solve. Do this, and you and your team win the game and the Ancient One goes back into its dark, miserable hole. If, however, you can\u2019t solve the Ancient One\u2019s final mystery, then your team loses, and you all fall insane or crippled.<\/p>\n<div class=\"trick\">Another way you can lose the game is if all investigators are defeated in one round or if you reach a mythos phase where there are no mythos cards left on the deck to draw.<\/div>\n<h2><span class=\"ez-toc-section\" id=\"Investigator_Overview\"><\/span>Panoramica dello sperimentatore<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Each player controls one investigator who possesses different levels of:<\/p>\n<ul>\n<li>Health<\/li>\n<li>Sanity<\/li>\n<li>Stats (5 stats each)<\/li>\n<li>2 special abilities (1 passive and 1 usable as an action)<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-552\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom2.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom2.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom2-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom2-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Eldritch Horror includes <a href=\"https:\/\/eldritchhorrorgame.fandom.com\/wiki\/Investigators\" target=\"_blank\" rel=\"noopener nofollow\">24 investigators<\/a>, each with unique skills that you can use to defeat the Ancient One and its minions.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Three_Game_Phases\"><\/span>Le tre fasi di gioco<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The game is played in a course of rounds and within each round, there are three phases:<\/p>\n<ul>\n<li>Fase di azione<\/li>\n<li>Fase di incontro<\/li>\n<li>Fase Mythos<\/li>\n<\/ul>\n<h3><span class=\"ez-toc-section\" id=\"Action_Phase\"><\/span>Fase di azione<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>During the action phase, each player can perform 1 or 2 actions, but they can\u2019t perform the same action more than once.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-553\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom3.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom3.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom3-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom3-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>There are 6 actions that you can perform, which are:<\/p>\n<ul>\n<li>Travel<\/li>\n<li>Prepare for Travel<\/li>\n<li>Rest<\/li>\n<li>Trade<\/li>\n<li>Acquire Assets<\/li>\n<li>Component Actions<\/li>\n<\/ul>\n<h4><span class=\"ez-toc-section\" id=\"Travel\"><\/span>Travel<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>This allows you to move your investigator to any adjacent location from your starting point. If you have travel tickets, you can also spend them to move additional spaces.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-554\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom4.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom4.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom4-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom4-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>There are two types of travel tickets: Train Tickets (which allow you to move through train paths) and Ship Tickets (which allow you to move through Ocean Paths). One ticket is equivalent to one space, but you can spend multiple tickets at a time (if you have them).<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-556\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom6.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom6.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom6-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom6-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h4><span class=\"ez-toc-section\" id=\"Prepare_for_Travel\"><\/span>Prepare for Travel<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>Travel Tickets are earned through the Prepare for Travel action. If you\u2019re in a city space, you can use an action to gain 1 Travel Ticket of your choice. However, there must be a Train Path or an Ocean Path adjacent to the city to get those respective tickets. If you have more than 2 adjacent paths, you must choose 2 to keep and discard the others.<\/p>\n<h4><span class=\"ez-toc-section\" id=\"Rest\"><\/span>Rest<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>This action allows you to regain 1 Health and 1 Sanity, but only up to the maximum amount for your investigator. This action can also trigger several card effects, so you better watch out before you decide to Rest.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-555\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom5.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom5.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom5-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom5-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h4><span class=\"ez-toc-section\" id=\"Trade\"><\/span>Trade<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>If you and another investigator are in the same location, you can choose to Trade items with each other.<\/p>\n<p>This includes:<\/p>\n<ul>\n<li>assets<\/li>\n<li>artifacts<\/li>\n<li>clues<\/li>\n<li>spells<\/li>\n<li>travel tickets<\/li>\n<\/ul>\n<div class=\"trick\">You don\u2019t have to give the same amount of possessions as you take, but the other player must consent to the specifics of the trade.<\/div>\n<h4><span class=\"ez-toc-section\" id=\"Acquire_Assets\"><\/span>Acquire Assets<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>Another great way to get items is through the Acquire Assets action. If you\u2019re in a city space that doesn\u2019t contain any monsters, you may attempt to acquire assets from the Reserve by performing an Influence Test. You can do this by rolling a number of dice equal to your Influence Skill \u00b1 any modifiers.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-557\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom7.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom7.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom7-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom7-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h4><span class=\"ez-toc-section\" id=\"Component_Actions\"><\/span>Component Actions<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>Component Actions are basically the actions that are listed on cards and investigator sheets. You can\u2019t perform the actions of a single component twice in one turn, but you can, however, perform component actions of two different components.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-558\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom8.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom8.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom8-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom8-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Once every player has performed their actions, the encounter phase begins.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Encounter_Phase\"><\/span>Fase di incontro<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Starting with the lead investigator, each investigator chooses a type of encounter to have.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-559\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom9.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom9.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom9-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom9-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>These encounters will either require you to fight Monsters or solve mysteries (on Mystery cards) in your current space.<\/p>\n<h4><span class=\"ez-toc-section\" id=\"General_Encounters\"><\/span>General Encounters<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>If your investigator is in the middle of nowhere, you can draw a general encounter to resolve the effect that matches your investigator\u2019s space.<\/p>\n<div class=\"note\">Most encounters will require you to perform one or more Skill Tests, which follow the same criteria as the Influence Tests that we discussed earlier.<\/div>\n<p>The encounter will show a symbol, which refers to one of your skills, and might show a positive or negative number. You call this number a \u201cmodifier\u201d which tells you if you can add or subtract any dice to your roll (skill test).<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-561\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom11.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom11.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom11-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom11-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>General encounters are complex and random, so you never know whether you\u2019ll get a positive or negative effect from this encounter. If you want more controlled encounters, try going to main cities and completing their encounters.<\/p>\n<h4><span class=\"ez-toc-section\" id=\"Location_and_Token_Encounters\"><\/span>Location and Token Encounters<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>Effects from Location Encounters tend to be easier to determine because they\u2019re listed on the location itself on the board. When you perform a location encounter, you draw one card that matches the space that your investigator is currently on and complete the skill tests that are listed on the back.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-560\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom10.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom10.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom10-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom10-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Token encounters function the same way as location encounters, in the sense that every time there\u2019s a token on the board that affects you, that\u2019s a token encounter.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-563\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom12.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom12.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom12-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom12-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>If there\u2019s a Clue in your location, you can perform a Research Encounter. To use a Clue, draw a card from the Research Encounter deck specific to the Ancient One you\u2019re currently using. Clues allow you to re-roll dice during tests, but they\u2019re often spent as part of certain mysteries or other effects.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-564\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom13.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom13.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom13-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom13-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Now, if you\u2019re on a space with a Gate, you can draw an Other World-Encounter card, which may or may not help you close the gate.<\/p>\n<p>If you\u2019re feeling adventurous, you can use the Active Expedition Token, which lets you perform one Complex Expedition Encounter.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-565\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom14.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom14.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom14-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom14-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>In Complex Encounters, whether you win or fail the first encounter, you must move on to the next encounter. If you win, solve the middle encounter. If you lose, solve the one written last.<\/p>\n<p>At the end of an Expedition Encounter, move the Expedition Token to the location that matches the top card on the Expedition Deck.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-566\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom15.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom15.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom15-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom15-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>There are also 2 types of token encounters that don\u2019t involve playing cards: Rumor Tokens and Defeated Investigators.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-567\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom16.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom16.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom16-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom16-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-568\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom17.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom17.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom17-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom17-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h4><span class=\"ez-toc-section\" id=\"Combat_Encounters\"><\/span>Combat Encounters<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>On the back of each monster token are conditions for two tests: Will Test and Strength Test. These tests may include positive or negative modifiers that can change your fate in the game.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-569\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom18.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom18.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom18-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom18-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>The number of successes needed in a Will Test is equal to how horrifying the monster you\u2019re facing is. If you meet or exceed that, then nothing happens, and you can proceed to the strength test. If you\u2019re defeated, however, you\u2019ll lose sanity equal to the difference.<\/p>\n<p>During the Strength Test, each success reduces the monster\u2019s toughness by \u201c1.\u201d<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-570\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom19.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom19.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom19-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom19-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Items and spells help a lot during this part of the encounter phase, so it\u2019s not a bad idea to stock up on those.<\/p>\n<div class=\"trick\">If you have multiple cards that give you skill bonuses, you can only use one bonus from one card at a time.<\/div>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-571\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom20.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom20.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom20-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom20-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>However, you can use the abilities from all your other cards on top of your bonuses. Any ability that specifically instructs you to roll an extra die is also used. (These aren\u2019t considered bonuses and are therefore counted separately.)<\/p>\n<p>If you manage to kill ALL monsters in your space, you\u2019re allowed to perform one more encounter on your turn.<\/p>\n<p>Now, there may be times when effects cause monsters to ambush you. If this happens, draw the monster from your monster cup and have a Combat Encounter with it to discard it.<\/p>\n<h4><span class=\"ez-toc-section\" id=\"Lets_Talk_About_Monsters\"><\/span>Let\u2019s Talk About Monsters<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>During combat encounters, there are two types of monsters that you\u2019ll have to face: Normal and Epic monsters.<\/p>\n<p>There are two ways to defeat a Normal Monster: When the monster loses Health equal or greater than its toughness OR when it\u2019s affected directly by an effect in the game. After a normal monster is defeated, you return the monster token back into the monster cup to play in another round.<\/p>\n<p>Epic Monsters can only be defeated one way: When it loses Health equal to its toughness. Once an epic monster is defeated, you return the monster token back into the box.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-574\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom22.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom22.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom22-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom22-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h4><span class=\"ez-toc-section\" id=\"Defeated_and_Devoured_Investigators\"><\/span>Defeated and Devoured Investigators<span class=\"ez-toc-section-end\"><\/span><\/h4>\n<p>If your investigator loses all their Health and Sanity tokens, they become crippled, insane, or defeated. When this happens, you must advance the Doom Token one step and move your defeated investigator to the nearest city and place a health or sanity token on it to show what you\u2019ve lost.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-573\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom21.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom21.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom21-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom21-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Lastly, discard all your conditions, health, sanity, and improvement tokens, placing them on top of your investigator sheet.<\/p>\n<p>At the end of the turn, you will be given the chance to choose a new investigator, and you\u2019ll continue playing with their starting possessions and location. If you were the Lead Investigator, pass the first-player token to the next player to assume control.<\/p>\n<div class=\"note\">Items from defeated investigators can still be collected by other players during the game. You can do this by going to the location where the last investigator was defeated and perform either the Crippled or Insane encounters written behind their character sheets. If you complete either of the encounters, you\u2019ll gain all that investigator\u2019s items AND you might even retreat the Doom Token one step.<\/div>\n<p>Some effects cause investigators to be devoured by their enemies. When this happens, treat it like they were defeated, but nothing is left of the original investigator, including their items.<\/p>\n<p>Once every player has performed an encounter, you can all move on to the Mythos Phase.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Mythos_Phase\"><\/span>Fase Mythos<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>At the end of every turn, the Lead Investigator (the first-player) will draw the top card from the Mythos deck and resolve its effects.<\/p>\n<p>There are three types of cards:<\/p>\n<ul>\n<li>Yellow<\/li>\n<li>Green<\/li>\n<li>Blue<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-581\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom29.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom29.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom29-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom29-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>All of which contain effects that may advance the Doom token, spawn more Gates, or raise new challenges for investigators to overcome.<\/p>\n<p>Yellow Cards (Omen Cards) always advance the Omen Track, moving the Omen Token one step clockwise and advancing the Doom tracker by one. This will then trigger a Reckoning Effect.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-575\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom23.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom23.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom23-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom23-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-576\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom24.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom24.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom24-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom24-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Reckoning Effects can trigger any of the following (in order):<\/p>\n<ul>\n<li>Monsters<\/li>\n<li>The Ancient One<\/li>\n<li>Ongoing Mythos Cards<\/li>\n<li>Investigator Possessions and Conditions<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-577\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom25.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom25.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom25-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom25-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Green Cards also advance the Omen Track but cause a monster surge on top of the initial misfortune, spawning random monsters depending on the number of players located on every gate that matches the Omen.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-578\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom26.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom26.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom26-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom26-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Green Cards can also spawn Clues. Depending on the number of players, draw Clue Tokens from the Token Pool and place them in appropriate locations on the map.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-579\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom27.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom27.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom27-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom27-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Blue Mythos cards may also spawn Clues, but can also start a Rumor. Rumors usually create special encounters that need to be completed before a certain number of Reckonings happen, or else investigators must suffer great consequences.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-580\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom28.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom28.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom28-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/dom28-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Once the Mythos Phase is complete and you\u2019ve solved the first mystery, draw the next mystery card from the deck and place it next to the Ancient One. Choose another player to be the next Lead Investigator and start the next Action Phase.<\/p>\n<p>Again, If you manage to solve 3 mysteries before the Ancient One awakens, the endgame is triggered, and you and your team have won the game. However, you lose the game if you run out of Mythos Cards before you solve all mysteries related to your chosen Ancient One.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-528\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr31.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr31.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr31-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr31-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>If the Doom Tracker reaches \u201cZero,\u201d the Ancient One awakens. Some Ancient Ones end the game in a loss, but others trigger an end-game sequence requiring you to finish a difficult Final Mystery to win the game.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-529\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr32.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr32.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr32-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr32-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<div class=\"trick\">Once the Ancient One is spawned, defeated players can no longer get new investigators and have to sit out of the game until it ends.<\/div>\n<h2><span class=\"ez-toc-section\" id=\"Setting_Up_the_Game\"><\/span>Impostazione del gioco<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"Step_1\"><\/span>Passo 1<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>To start the game, lay out the game board on a flat surface where everyone has equal access to it.<\/p>\n<p>Arrange all the tokens, separating the Gate and Clue tokens into face-down stacks. Then create a general token pool by collecting all Health, Improvement, Eldritch, Rumor, Mystery, Sanity, and Travel Ticket tokens and placing them in a pile within easy reach of all players.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-545\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr45.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr45.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr45-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr45-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h3><span class=\"ez-toc-section\" id=\"Step_2\"><\/span>Passo 2<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Choose your antagonist.<\/p>\n<p>There are 4 Ancient Ones to choose from:<\/p>\n<ul>\n<li>Cthulhu<\/li>\n<li>Azathoth<\/li>\n<li><a href=\"https:\/\/lovecraft.fandom.com\/wiki\/Yog-Sothoth\" target=\"_blank\" rel=\"noopener nofollow\">Yog-Sothoth<\/a><\/li>\n<li><a href=\"https:\/\/lovecraft.fandom.com\/wiki\/Shub-Niggurath\" target=\"_blank\" rel=\"noopener nofollow\">Shub-Niggurath<\/a><\/li>\n<\/ul>\n<p>Each of these monsters has its own corresponding deck of mysteries and research encounters, so make sure to separate the ones you aren\u2019t using once you settle for a character.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Step_3\"><\/span>Passo 3<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Place the Doom tracker on the listed number and the Omen tracker on the green comet. Perform any extra setup instruction listed on your Ancient One card.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-533\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr35.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr35.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr35-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr35-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h3><span class=\"ez-toc-section\" id=\"Step_4\"><\/span>Passo 4<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Now, it\u2019s time to choose your investigator. You\u2019ll notice that each investigator offers different levels of skills from the other, so when you\u2019re choosing, make sure you pick the one that will help you out the most in-game.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-532\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr34.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr34.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr34-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr34-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<div class=\"trick\">If it\u2019s your first game and you\u2019re still getting to know the ropes, you can always just go with the coolest investigator you find.<\/div>\n<h3><span class=\"ez-toc-section\" id=\"Step_5\"><\/span>Step 5<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Once you\u2019ve chosen your investigator, you\u2019ll start off with a few items, which are listed on the back portion of your investigator card.<\/p>\n<p>Search through the asset and spell decks to collect your starting possessions. Next, collect health and sanity tokens from the general token pool.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-534\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr36.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr36.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr36-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr36-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>After all that is sorted out, place your character stand on your starting location, which is also listed on the back portion of your investigator card.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-535\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr37.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr37.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr37-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr37-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>You\u2019ll also have to choose one player to be the first player. Give this player the first player token.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-536\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr38.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr38.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr38-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr38-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h3><span class=\"ez-toc-section\" id=\"Step_6\"><\/span>Step 6<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Next, you\u2019re going to build the Mythos deck. These are cards of events that come up after each turn that \u2014 more often than not \u2014 cause players dangerous and costly consequences during their turn.<\/p>\n<p>Making the Mythos deck is simple. Check the back part of your Ancient One card and at the bottom left corner, you\u2019ll see a table that shows 3 sets of 3 numbers all colored green, yellow, and blue. Use this as a basis to create 3 Mythos decks for stages 1, 2, and 3 of the game.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-537\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr39.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr39.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr39-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr39-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Shuffle each deck individually and place them in numerical order with the Stage 1 deck on top.<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Step_7\"><\/span>Step 7<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Collect the rest of the cards and place them in easy to reach areas around the table.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-538\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr40.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr40.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr40-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr40-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Next, separate all the Normal Monsters from the Epic Monsters., placing all Normal Monsters in an opaque container. This container will be your Monster Cup.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-539\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr41.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr41.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr41-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr41-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h3><span class=\"ez-toc-section\" id=\"Step_8\"><\/span>Step 8<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>In this next step, you\u2019ll have to resolve starting effects. Take the appropriate Reference Card for the number of players in the game. The Reference Card will tell you how many Gates and Clues to start with.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-540\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr42.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr42.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr42-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr42-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<div class=\"trick\">The locations where the Gate and Clue tokens are spawned are printed on the bottom of each token. Additionally, every time a Gate spawned, a monster comes with it, so you\u2019ll want to randomly grab a monster from your Normal Monsters pile for each gate.<\/div>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-541\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr43.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr43.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr43-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr43-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<h3><span class=\"ez-toc-section\" id=\"Step_9\"><\/span>Step 9<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>Finally, you\u2019ll also need to draw some Asset Cards for the Reserve. Place them on the \u201cReserve\u201d corner of the game board.<\/p>\n<p>Put the Mystery Token on the location shown on the top card of the Expedition deck. Now, draw the first mystery card and place it near the Ancient One.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-542\" src=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr44.jpg\" alt=\"\" width=\"900\" height=\"500\" srcset=\"https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr44.jpg 900w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr44-300x167.jpg 300w, https:\/\/diceglory.com\/wp-content\/uploads\/2021\/04\/horr44-768x427.jpg 768w\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" \/><\/p>\n<p>Once all this is set up, you\u2019ll be ready to play Eldritch Horror!<\/p>\n<p><iframe loading=\"lazy\" title=\"How to Play Eldritch Horror | Roll For Crit\" width=\"1200\" height=\"675\" src=\"https:\/\/www.youtube.com\/embed\/KAsJEEEw8fo?feature=oembed&#038;enablejsapi=1&#038;origin=https:\/\/diceglory.com\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>If you want to add more excitement to the basic Eldritch Horror game, there are dozens of <a href=\"https:\/\/diceglory.com\/it\/best-eldritch-horror-expansions\/\">expansion<\/a> packs you can try that features brand-new Ancient Ones, Investigators, Monsters, and Mysteries. Check them out online when you find the time.<\/p>","protected":false},"excerpt":{"rendered":"<p>Eldritch Horror is a mysterious and exciting cooperative board game for 2-8 players, where each player is given the role of an investigator working to stop the Ancient One from covering the world in a blanket of darkness, chaos, and dismay. Players will have to face a series of complicated mysteries, challenges, and threats, which &#8230; <\/p>\n<p class=\"read-more-container\"><a title=\"How to Play Eldritch Horror: Rules and Setup the Game\" class=\"read-more button\" href=\"https:\/\/diceglory.com\/it\/eldritch-horror-rules\/#more-426\" aria-label=\"More on How to Play Eldritch Horror: Rules and Setup the Game\">Leggi tutto<\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[17,19],"class_list":["post-426","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-eldritch","tag-eldritch-horror","no-featured-image-padding"],"_links":{"self":[{"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/posts\/426","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/comments?post=426"}],"version-history":[{"count":0,"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/posts\/426\/revisions"}],"wp:attachment":[{"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/media?parent=426"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/categories?post=426"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/diceglory.com\/it\/wp-json\/wp\/v2\/tags?post=426"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}